Rapid user interface prototyping methods and tools in AR
Principal Investigator(s): Michael Nebeling Links to an external site., School of Information; Matthew Kay, School of Information; Sophia Brueckner Links to an external site., Stamps School of Art and Design; Roland Graf Links to an external site., Stamps School of Art and Design
Unit(s) involved: School of Information, Stamps School of Art & Design
Summary: Current interaction design processes focus on iterative design along increasing levels of fidelity. These start with paper sketches & wireframes, to paper prototyping & testing, to digital prototyping. The final working system is a minimum viable product.
We will take two directions in this project to explore how to best extend existing techniques with AR support.
First, the project will investigate how existing interaction design methods and tools for user interface prototyping need to be adapted for AR prototyping.
Second, the project will study how emerging AR authoring methods and tools, including those created by other teams part of the larger AR initiative, can be leveraged to support the interaction design process of non-AR interfaces.
This project will lead to incorporation of AR technologies both to design more natural user interfaces, and to make the design process itself more natural.